[chirp_devel] Development env?

Marco IZ3GME
Thu Dec 27 08:34:38 PST 2012


...mmm... Dan, I think it can be easier to teach him to develop on a 
live-cd linux then to remotely fight with windows.
I'll also expect some difficulties with editor and CR/LF formats BTW

73 de IZ3GME Marco


On 12/27/2012 05:21 PM, Dan Smith wrote:
>> No, I am fine at the command line, but assumed path was somehow taken
>> care of by the env, since it wasn't noted.
>
> Okay, I'll tweak the documentation.
>
>> Traceback (most recent call last): File "chirpw", line 42, in
>> <module> platform.get_platform().os_version_string(), File
>> "P:\chirp.hg\chirp\platform.py", line 384, in os_version_string
>> import win32api ImportError: DLL load failed: %1 is not a valid Win32
>> application.
>
> Hmm, well, I'm not sure what to do about that. That means the place it
> tries to import the win32 module (as installed from pywin32) fails. From
> the error, I'd expect that it's actually failing inside the pywin32 bits.
>
> Are you on 64-bit Windows? Did you match the bitness of all the
> components you installed? In other words, did you get 32-bit python,
> 32-bit pywin32, and 32-bit pygtk?
>
> I dunno if 32-bit versions of the dependencies are available for
> Windows, nor do I know much about how Win64 works, other than that it
> seems to have the same sort of expectation as other OSes, that
> everything in a single process be the same bitness.
>
>
>
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